Oh hell yes.
Bullet hell with a microscopic hitbox and responsive controls?
Challenge accepted. Let's see how this stacks up to a gamer who plays TOUHOU.
...Not bad at all! The music was great, the bullet time and overcharge effects were fun, and the bullet patterns were interesting. I got all of them pretty easily, except the lasers. Those were a little tougher, and it was tricky trying to figure out which were next when all of them grouped together. Not to mention my terribad comp lagged on one level, which was frustrating. But that's my fault, not yours. I took off one point because you recycled tracks, which took away from some levels, and made the final boss a little lackluster. Dodging the credits was fun, though. (God, I love that tiny hitbox.)
Seriously, though, check out Touhou at some point. They've got bullet patterns that'll make your eyes bleed. You could learn some stuff. PLUG, PLUG, PLUG.